[ Suggestion ] Join radio channel with external client #173
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Is it possible, yes, will I be the one to make something like it? No. I don't have enough knowledge of C/C++ to build a client for people to join with. |
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It's definitely possible, because anyone is able to connect to the mumble server on an external client (you can try it by downloading mumble desktop client and connecting with your fivem server's IP and Port, but you will only be able to listen, you can't speak back). This means you can download one of many open source Mumble clients and perhaps set up a WebSocket between the FiveM server and the client to manipulate the client and perhaps get "radio" functionality working. It would definitely require digging into some of the FiveM source code, and you'll need to have a fair knowledge of C#, Lua and potentially JS (also know a bit about the language used by the Mumble client you decide to use). I personally am in the process of doing the same for a Web-Based dispatch application using an open source Mumble Web-Client, and it is definitely proving tricky. I'd love to see what you end up making and I'll be more than happy to share my own progress. |
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Maybe it's possible to make it so that you can join a radio channel with an external mumble client and listen/talk on it. This will open up a lot of possibilities like dispatch systems where the dispatch does not have to be in the game.
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