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Interfaces
Greg edited this page Feb 16, 2024
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Interfaces are used to display information to a player, whether that's a picture, rectangle, line of text, or a button to click, each interface is made up of a list of different types of components.
Name | Description |
---|---|
Container | Parent to a group of child components. |
Rectangle | Filled or just the outline. |
Text | Line or paragraph of text. |
Sprite | Image, picture or icon. |
Model | Rendered model of a character, object or item. |
Line | Thin or thick with a colour. |
Due to the nested nature of containers, interfaces can be inserted into one another to create a hierarchy. The majority of interfaces are used inside one another, one that are not we will refer to as full-screen interfaces.
Full-screen interfaces as the name suggests, take up the entire client screen, there can only be one full screen interface displayed at a time.
Examples of fullscreen interfaces would be:
- Login interface
- Fixed or resizable Gameframe
- World map