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The problem is that server never drops clients after timeout. What's interesting, it worked with nugget package of Alchemy WebSockets, but when I cloned git repo and compile last commit from master I noticed timeout never drops. Seems nugget package compiled not from the latest version?
bdefe79 - is the last commit that works correctly with timeout. After there was a lot of changes in WebSocketsServer.cs, especially in OnRunClient method
The text was updated successfully, but these errors were encountered:
I see the problem here. The old code depending on the semaphore, the new code does not (async based). We do have a cleanup thread, but it doesn't pay attention to the timeout. I'll see if I can whip up a pull request to do that.
The problem is that server never drops clients after timeout. What's interesting, it worked with nugget package of Alchemy WebSockets, but when I cloned git repo and compile last commit from master I noticed timeout never drops. Seems nugget package compiled not from the latest version?
bdefe79 - is the last commit that works correctly with timeout. After there was a lot of changes in WebSocketsServer.cs, especially in OnRunClient method
The text was updated successfully, but these errors were encountered: