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The problem here is that this expression can only produce 1 or 2, not 3. It should be changed to * 3 instead of * 2, to use all three variations of each weapon sound.
The text was updated successfully, but these errors were encountered:
avengah
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Sep 23, 2022
The line in question appears twice in events.js, once for the player's attack and once for the enemy's attack, which I missed last time. Still, it hasn't been fixed yet.
avengah
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Apr 4, 2024
adarkroom/script/events.js
Line 425 in 48ece58
The problem here is that this expression can only produce 1 or 2, not 3. It should be changed to * 3 instead of * 2, to use all three variations of each weapon sound.
The text was updated successfully, but these errors were encountered: