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encoder.go
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encoder.go
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package gojq
import (
"bytes"
"fmt"
"io"
"math"
"math/big"
"sort"
"strconv"
"strings"
"unicode/utf8"
)
// Marshal returns the jq-flavored JSON encoding of v.
//
// This method accepts only limited types (nil, bool, int, float64, *big.Int,
// string, []any, and map[string]any) because these are the possible types a
// gojq iterator can emit. This method marshals NaN to null, truncates
// infinities to (+|-) math.MaxFloat64, uses \b and \f in strings, and does not
// escape '<', '>', '&', '\u2028', and '\u2029'. These behaviors are based on
// the marshaler of jq command, and different from json.Marshal in the Go
// standard library. Note that the result is not safe to embed in HTML.
func Marshal(v any) ([]byte, error) {
var b bytes.Buffer
(&encoder{w: &b}).encode(v)
return b.Bytes(), nil
}
func jsonMarshal(v any) string {
var sb strings.Builder
(&encoder{w: &sb}).encode(v)
return sb.String()
}
func jsonEncodeString(sb *strings.Builder, v string) {
(&encoder{w: sb}).encodeString(v)
}
type encoder struct {
w interface {
io.Writer
io.ByteWriter
io.StringWriter
}
buf [64]byte
}
func (e *encoder) encode(v any) {
switch v := v.(type) {
case nil:
e.w.WriteString("null")
case bool:
if v {
e.w.WriteString("true")
} else {
e.w.WriteString("false")
}
case int:
e.w.Write(strconv.AppendInt(e.buf[:0], int64(v), 10))
case float64:
e.encodeFloat64(v)
case *big.Int:
e.w.Write(v.Append(e.buf[:0], 10))
case string:
e.encodeString(v)
case []any:
e.encodeArray(v)
case map[string]any:
e.encodeObject(v)
default:
panic(fmt.Sprintf("invalid type: %[1]T (%[1]v)", v))
}
}
// ref: floatEncoder in encoding/json
func (e *encoder) encodeFloat64(f float64) {
if math.IsNaN(f) {
e.w.WriteString("null")
return
}
f = min(max(f, -math.MaxFloat64), math.MaxFloat64)
format := byte('f')
if x := math.Abs(f); x != 0 && x < 1e-6 || x >= 1e21 {
format = 'e'
}
buf := strconv.AppendFloat(e.buf[:0], f, format, -1, 64)
if format == 'e' {
// clean up e-09 to e-9
if n := len(buf); n >= 4 && buf[n-4] == 'e' && buf[n-3] == '-' && buf[n-2] == '0' {
buf[n-2] = buf[n-1]
buf = buf[:n-1]
}
}
e.w.Write(buf)
}
// ref: encodeState#string in encoding/json
func (e *encoder) encodeString(s string) {
e.w.WriteByte('"')
start := 0
for i := 0; i < len(s); {
if b := s[i]; b < utf8.RuneSelf {
if ' ' <= b && b <= '~' && b != '"' && b != '\\' {
i++
continue
}
if start < i {
e.w.WriteString(s[start:i])
}
switch b {
case '"':
e.w.WriteString(`\"`)
case '\\':
e.w.WriteString(`\\`)
case '\b':
e.w.WriteString(`\b`)
case '\f':
e.w.WriteString(`\f`)
case '\n':
e.w.WriteString(`\n`)
case '\r':
e.w.WriteString(`\r`)
case '\t':
e.w.WriteString(`\t`)
default:
const hex = "0123456789abcdef"
e.w.WriteString(`\u00`)
e.w.WriteByte(hex[b>>4])
e.w.WriteByte(hex[b&0xF])
}
i++
start = i
continue
}
c, size := utf8.DecodeRuneInString(s[i:])
if c == utf8.RuneError && size == 1 {
if start < i {
e.w.WriteString(s[start:i])
}
e.w.WriteString(`\ufffd`)
i += size
start = i
continue
}
i += size
}
if start < len(s) {
e.w.WriteString(s[start:])
}
e.w.WriteByte('"')
}
func (e *encoder) encodeArray(vs []any) {
e.w.WriteByte('[')
for i, v := range vs {
if i > 0 {
e.w.WriteByte(',')
}
e.encode(v)
}
e.w.WriteByte(']')
}
func (e *encoder) encodeObject(vs map[string]any) {
e.w.WriteByte('{')
type keyVal struct {
key string
val any
}
kvs := make([]keyVal, len(vs))
var i int
for k, v := range vs {
kvs[i] = keyVal{k, v}
i++
}
sort.Slice(kvs, func(i, j int) bool {
return kvs[i].key < kvs[j].key
})
for i, kv := range kvs {
if i > 0 {
e.w.WriteByte(',')
}
e.encodeString(kv.key)
e.w.WriteByte(':')
e.encode(kv.val)
}
e.w.WriteByte('}')
}