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First of all, sorry for my English, I'm from Argentina.
Sorry for the inconvenience, I have an error detected by crashdetected.so ocurrs people enter my server, I recently updated YSI completely (con sscanf, streamer tambien claro) but it continues to happen
The curious thing is that this error is not thrown with all the entries, only with a certain number of players, and it is repetitive, that is, if a player X is thrown that error in the log when entering, if he leaves and rejoin the error pops up again with this player
example in server_log
[join] akt.Smoke_ has joined the server (3:177.245.103.176)
> [debug] Run time error 5: "Invalid memory access"
> [debug] AMX backtrace:
> [debug] #0 00037a9c in public OnPlayerConnect () in ladminv5.amx
Try using the '-d3' argument when compiling and repeat this error again. In theory, it should display information about where this happened (not exactly).
First of all, sorry for my English, I'm from Argentina.
Sorry for the inconvenience, I have an error detected by crashdetected.so ocurrs people enter my server, I recently updated YSI completely (con sscanf, streamer tambien claro) but it continues to happen
The curious thing is that this error is not thrown with all the entries, only with a certain number of players, and it is repetitive, that is, if a player X is thrown that error in the log when entering, if he leaves and rejoin the error pops up again with this player
example in server_log
in onfilterscriptinit ladminv5.pwn
in onplayerconnect ladminv5.pwn
importants includes in ladminv5.pwn
If u need any more information, I'm glad to know, write me, thank u very much
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