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When you're zoomed out (tested in sciview) the scene becomes jittery when you interact with it, see:
jittery_arcball_scenery.mp4
To Reproduce
Testing on scenerygraphics/sciview#532 (but i think the same thing should happen on main it just takes more time to zoom out far enough), just using an empty scene, zoom out and see the above behavior
Expected behavior
No jitter
Desktop (please complete the following information):
OS: MacOS
The text was updated successfully, but these errors were encountered:
I tried this on main and I get the same issue one windows 10. It's a bit strange, when I zoom out everything is fine, then suddenly it switches and gets jittery. Then, I cannot zoom back in.
The camera position changes abruptly from ~500 to 6900 and then it gets jittery. If I try to zoom back in it is really slow. As though it makes a huge jump around 500 then goes back to normal scrolling rate if I try to zoom back in.
On a related note, if I set the position of the "DetachedHeadCamera-0" then a wireframe sphere appears, I'm not sure how to manage it's visibility. I can add an issue if it is something of concern.
Describe the bug
When you're zoomed out (tested in sciview) the scene becomes jittery when you interact with it, see:
jittery_arcball_scenery.mp4
To Reproduce
Testing on scenerygraphics/sciview#532 (but i think the same thing should happen on
main
it just takes more time to zoom out far enough), just using an empty scene, zoom out and see the above behaviorExpected behavior
No jitter
Desktop (please complete the following information):
The text was updated successfully, but these errors were encountered: