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gl_service.cpp
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gl_service.cpp
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/*
* 3dyne Legacy Engine GPL Source Code
*
* Copyright (C) 1996-2012 Matthias C. Berger & Simon Berger.
*
* This file is part of the 3dyne Legacy Engine GPL Source Code ("3dyne Legacy
* Engine Source Code").
*
* 3dyne Legacy Engine Source Code is free software: you can redistribute it
* and/or modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation, either version 3 of the License,
* or (at your option) any later version.
*
* 3dyne Legacy Engine Source Code is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* 3dyne Legacy Engine Source Code. If not, see
* <http://www.gnu.org/licenses/>.
*
* In addition, the 3dyne Legacy Engine Source Code is also subject to certain
* additional terms. You should have received a copy of these additional terms
* immediately following the terms and conditions of the GNU General Public
* License which accompanied the 3dyne Legacy Engine Source Code.
*
* Contributors:
* Matthias C. Berger ([email protected]) - initial API and implementation
* Simon Berger ([email protected]) - initial API and implementation
*/
// gl_service.c
// #define GLAPI
#include "gl_service.h"
#include "interfaces.h"
int gl_h;
static void GL_GetSpecialInfo( gl_info_t *info ) // maintain insane drivers ( 3dfx mesa ... )
{
char *ver;
ver = ( char * )glGetString( GL_RENDERER );
// probe for insane 3dfx mesa
if( strstr( ver, "Glide" ))
{
__named_message( "\tMesa Glide driver flush workaround activated\n" );
info->flushinterval = 0;
}
// all the others should work with default values
}
void GL_GetInfo( gl_info_t *info ) // fill malloced struct
{
info->extstring = (char*) glGetString( GL_EXTENSIONS );
printf( "%s\n", info->extstring );
if( strstr( info->extstring, "GL_ARB_multitexture" ))
{
// printf( "arb mulititexture\n" );
__warning( " ***** ignore GL_MAX_TEXTURE_UNITS_ARB *****\n" );
info->texenv_units = 1;
// glGetIntegerv( GL_MAX_TEXTURE_UNITS_ARB, &info->texenv_units );
} else
{
info->texenv_units = 1;
}
if( strstr( info->extstring, "GL_EXT_texture_env_add" ))
{
info->texenv_have_add = 1;
} else
{
info->texenv_have_add = 0;
}
printf( "texunits %d\n", info->texenv_units );
printf( "have add %d\n", info->texenv_have_add );
info->flushinterval = 16;
GL_GetSpecialInfo( info );
}