A simple project to practice a few git/github workflows. Replace the contents of this file with the contents indicated in the instructions.
https://blog.wholetomato.com/2022/05/19/the-most-pervasive-problems-in-game-development/
This is an article about game development
"Using ready-made solutions can significantly speed up and simplify the game development process compared to writing your engine from scratch. The main disadvantage of using ready-made engines is that you need to read a lot of documentation and understand the engine’s interface."
LUCY KOCHARIAN'S COMMENT: This is an interesting read, because I never thought about how the game must work across all operating systems, and how each OS is a different set of SDK and interaction rules
- I thought this article was very interesting because it discusses a different aspect to programming than conventional programs that we code in school. Coding a gaming program seems to be much more complicated that other regular programs and require extra conditions to keep in mind. I would probably play them but not create them.