Changelog:
- Fix disconnected blocks outlines in the editor not working with batched mesh instances.
- Fix lagspikes in The Pit, add self destruct.
- Detect invalid vehicles before attempting to switch to a map.
- Update center of mass & collider when blocks are destroyed.
- Properly implement multiblocks: multiblocks now have multiple mount points.
- Add bitmap mount sides to only allow connections to certain sides of mount points. Damage propagation accounts for this.
- Add rudders, which act like mini-wings.
- Update the 3D models of the thruster, the laser weapon and the turret blocks.
- Poll for player input to prevent stuck keys.
- Enable damping to prevent excessive velocities & forces.
- Increase the maximum speed of thrusters from 40m/s to 100m/s, make the speed cap directional instead of globally.
- Buff the plasma cannon by increasing projectile velocity from 50m/s to 100m/s & increase the radius from 3 blocks to 7 blocks.
- Fix the 2x2 turret not being centered properly.