I'm a high school student who loves to code.
I started coding when I was around 9 years old and I've never stopped since. Along the way, I've made some pretty cool projects!
ryze_tello, along with its utility package handy, is my first open-source project. It's a dart package that allows you to control Tello drones through code. It's something that I'm still developing.
Reaction-Diffusion Simulation is one of my projects that I built for fun. It's basically a remake of The Coding Train's Reaction-Diffusion Algorithm in C++ with OpenCV.
This project is another that I made for fun. It's a fairly simple p5js sketch that simulates the orbits of planets with actual planetary data. It isn't completely accurate though; it doesn't account for all planetary data, and I tweaked the numbers a little to make it more entertaining to watch.
I made this game as a part of a course I was taking to learn the Unity game engine. It's a block breaker game with a unique twist; the ball has a dash ability that charges up every so often that allows it to go zipping at crazy fast speeds to wherever you point it toward.
The starlight nebula was another game I made as part of the same course that I made Bithacker in. It's basically Galaga with a bit fancier graphics.