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allow game struct to be in a submodule #92

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@jonkuhn jonkuhn commented Nov 9, 2024

This allows the following in lib.rs:

crankstart_game!(playdate::MyGameStruct);

Without these changes the above would fail with:

error: no rules expected the token `::`
   --> src/lib.rs:15:26
    |
15  | crankstart_game!(playdate::MyGameStruct);
    |                          ^^ no rules expected this token in macro call
    |

This allows the following in lib.rs:

crankstart_game!(playdate::MyGameStruct);

Without these changes the above would fail with:

error: no rules expected the token `::`
   --> src/lib.rs:15:26
    |
15  | crankstart_game!(playdate::MyGameStruct);
    |                          ^^ no rules expected this token in macro call
    |
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