feat(scripting/v8): expose msgpack codec globally for custom type sup… #2931
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Goal of this PR
Expose the msgpack codec globally to enable developers to easily add custom serializers and deserializers, enhancing flexibility for handling custom types in FiveM scripts.
How is this PR achieving the goal
This PR adds a new global variable, global.msgpack_codec, which provides direct access to the existing msgpack codec. Developers can use this to register custom types via addExtPacker and addExtUnpacker while maintaining backward compatibility with the current global.msgpack_pack and global.msgpack_unpack functions.
This PR applies to the following area(s)
Successfully tested on
Game builds:: 3258
Platforms: Windows
Checklist
Fixes issues
No specific issues reported for this feature addition.