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Pull requests: citizenfx/fivem

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Pull requests list

fix(game/five): crash when no medium lod exists on a vehicle triage Needs a preliminary assessment to determine the urgency and required action
#2965 opened Nov 27, 2024 by packfile Loading…
4 tasks done
tweak(game/fivem/loadscreen): Initialize the player for RAGE with manual shutdown triage Needs a preliminary assessment to determine the urgency and required action
#2960 opened Nov 25, 2024 by TheGamerzs Loading…
4 tasks done
fix(game/five): updateBusySpinner thread constraint check triage Needs a preliminary assessment to determine the urgency and required action
#2952 opened Nov 20, 2024 by tens0rfl0w Loading…
4 tasks done
feat(extra-natives/five): visual settings getter native triage Needs a preliminary assessment to determine the urgency and required action
#2951 opened Nov 20, 2024 by d22tny Loading…
4 tasks done
feat(gamestate/server): serverEntityCreated event triage Needs a preliminary assessment to determine the urgency and required action
#2947 opened Nov 19, 2024 by tens0rfl0w Loading…
4 tasks done
feat(scripting/v8): Add unpackers for Vector2, Vector3, and Vector4 u… triage Needs a preliminary assessment to determine the urgency and required action
#2946 opened Nov 19, 2024 by JustGodWork Loading…
4 tasks done
feat(gamestate/server): add GET_ENTITY_TYPE_RAW native RedM Issues/PRs related to RedM triage Needs a preliminary assessment to determine the urgency and required action
#2945 opened Nov 18, 2024 by tens0rfl0w Loading…
4 tasks done
feat(extra-natives/five): SetDeployOutriggers native triage Needs a preliminary assessment to determine the urgency and required action
#2941 opened Nov 18, 2024 by tens0rfl0w Loading…
4 tasks done
tweak(gamestate/server): Parse CPickupCreationDataNode triage Needs a preliminary assessment to determine the urgency and required action
#2940 opened Nov 18, 2024 by tens0rfl0w Loading…
4 tasks done
fix(statebag): only try to erase if the key existed before RedM Issues/PRs related to RedM triage Needs a preliminary assessment to determine the urgency and required action
#2937 opened Nov 15, 2024 by AvarianKnight Loading…
3 of 4 tasks
feat(scripting/v8): expose msgpack codec globally for custom type sup… triage Needs a preliminary assessment to determine the urgency and required action
#2931 opened Nov 15, 2024 by JustGodWork Loading…
4 tasks done
fix(gamestate/server): add array bounds checks and fix native decl. triage Needs a preliminary assessment to determine the urgency and required action
#2923 opened Nov 11, 2024 by tens0rfl0w Loading…
4 tasks done
Soft dependency support for resources invalid Requires changes before it's considered valid and can be (re)triaged manual-review PRs that need manual review and work before merging.
#2920 opened Nov 9, 2024 by r3ps4J Loading…
4 tasks done
feat(mono-rt2): allow default parameters for dynfunc invalid Requires changes before it's considered valid and can be (re)triaged ScRT: C# Issues/PRs related to either C# scripting runtimes
#2918 opened Nov 9, 2024 by DaniGP17 Loading…
4 tasks done
tweak(cfx/nui): Hide server reviews *for now* status:discussing Request is currently being discussed before being (re)triaged status:needs planning Hard issues that take time as there's no 'one' obvious way.
#2913 opened Nov 6, 2024 by outsider31000 Loading…
3 of 4 tasks
feat(core/five): sanitization for attachments on remote peds invalid Requires changes before it's considered valid and can be (re)triaged
#2907 opened Nov 3, 2024 by tens0rfl0w Loading…
4 tasks done
Minor fixes for trains, use IsEntityValid for other calls checking if the entity exists invalid Requires changes before it's considered valid and can be (re)triaged
#2902 opened Nov 1, 2024 by AvarianKnight Loading…
4 tasks done
fix(github/ci): Checkout correct repo and branch on PR open triage Needs a preliminary assessment to determine the urgency and required action
#2900 opened Nov 1, 2024 by tens0rfl0w Loading…
4 tasks done
fix(scripting/exploit): Redefine os.system to prevent command execution on the server. invalid Requires changes before it's considered valid and can be (re)triaged
#2891 opened Oct 30, 2024 by ekaliclua Loading…
4 tasks done
tweak(gameserver): Don't enforce sessionmanager with OneSync invalid Requires changes before it's considered valid and can be (re)triaged
#2877 opened Oct 23, 2024 by tens0rfl0w Loading…
4 tasks done
feat(net): Configurable peer timeout invalid Requires changes before it's considered valid and can be (re)triaged
#2872 opened Oct 21, 2024 by tens0rfl0w Loading…
4 tasks done
tweak(mono-rt2): Return Complete Coroutine when no data is returned invalid Requires changes before it's considered valid and can be (re)triaged
#2870 opened Oct 19, 2024 by niekschoemaker Loading…
4 tasks done
tweak(mono-rt2): Use null coalescing for Write & WriteLine invalid Requires changes before it's considered valid and can be (re)triaged
#2869 opened Oct 19, 2024 by niekschoemaker Loading…
4 tasks done
tweak(mono-rt2): change script initialization method invalid Requires changes before it's considered valid and can be (re)triaged ScRT: C# Issues/PRs related to either C# scripting runtimes
#2854 opened Oct 10, 2024 by DaniGP17 Loading…
4 tasks done
fix(game/five): netGameEvent and atDNetEventNode PoolSize Values triage Needs a preliminary assessment to determine the urgency and required action
#2853 opened Oct 9, 2024 by Legacy-TacticalGamingInteractive Loading…
4 tasks done
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